Client Work

Alternate Reality Game
Game and Narrative Design
Gamified Simulation-based Training
Learning and Game Design
SKH MATCH
August 2021 | Learning Game Designer - Narrative, Gameplay
Gamified Simulation-based Training | Playstructor (Proprietary engine) |
Team Size: 5 | Duration: 6 months
Developed 14 single and multiplayer healthcare training scenarios. Delivered with post-evaluation surveys indicating over 90% learning effectiveness.

Alternate Reality Game
Game and Narrative Design
Gamified Simulation-based Training
Learning and Narrative Design
GoSafeHome
December 2021 | Learning Designer- Gameplay, Narrative
Gamified Simulation-based Training | Playstructor (proprietary)| Team Size: 6 | Duration: 6 months
Developed learning objectives and gameplay, conceptualized characters, facilitated brainstorming with subject manner experts.
Physical Games

Alternate Reality Game
Game and Narrative Design
Mission-based, Role-playing
Game and Narrative Design
Spacer's Protocol
September 2023 | Designer - Gameplay, Narrative, Writer
Mission-based, Role-playing | Board Game |
Team Size: 4 | Duration: 3 Weeks
Conceptualized and developed gameplay and missions, focusing on a sci-fi-themed campaign with an evolving narrative.

Alternate Reality Game
Game and Narrative Design
Escape Room
Game Design
PRECIPICE
April 2019 | Game Designer- Gameplay, Puzzle, Environment
Escape Room | Team Size: 10 | Duration: 3 months
Devised puzzles and set design to support the narrative and player experience of recovering lost memories in an escape room theater show.
Design Documentation

Alternate Reality Game
Game and Narrative Design
Informational Talk
Game Design
Emotionally-driven Game Design
July 2022 | Author, Presenter
Informational Talk | Team Size: 2 | Duration: 1 week
Consolidated concepts of Game Design and presented them for an APAC-wide company talk.

Alternate Reality Game
Game and Narrative Design
Sample Documentation
Game Design
Sample Documentation
Various | Designer- Experience, Character, Mission
Samples illustrating my design thought processes, including overall experience conceptualization, character design, and gamification.
The Ephemeral Rift
December 2018 | Narrative, Writing, Puzzles
Interactive Narrative | Team Size: 1 | Duration: 1 week
Created my first interactive text adventure based on an original fantasy IP for a game pitch assignment.
An interactive narrative where choices you make along the way determine your outcome.