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Bryan Donovan Sng

Award-Winning Narrative Designer

Building game worlds across card games, location-based ARGs, and Netflix R&D. I create systems that serve story!

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Myth of Lumi

Lead Narrative Designer - Concept, Worldbuilding, Character Design
Card Battle | Unity | Team Size: 35 | Duration: 1 year | Steam page
· IGF Honorable Mention · Tencent Gold Award 

Crafted core narrative, cast of characters, wrote barks and cinematic scripts, and built a world for a magical dueling game where magicians compete in high-stakes card duels.

Ranger Buddies Quest

Game Designer and Writer - Gameplay, Systems, Concept
Alternate reality | Unity | Team Size: 60 | Duration: 1 year | Website page   · Webby People's Voice · AdFest Bronze Lotus, Mobile Games

Conceptualized and pitched award-winning experience. Developed games, progression systems, missions, and characters. 

Glitch Witch

Lead Designer- Gameplay, Narrative, Management
Puzzle Adventure | Unreal 5 | Team Size: 35 | Duration: 7 months |
Steam page

Directed development teams in creating game assets, designed 2D-level layout, created puzzles, and plotted pacing of quests and dialogue.

Get in touch:

Email:        bryandonovansng@gmail.com

Location:   Los Angeles, California

Resume:   Available on request

LinkedIn:

  • LinkedIn

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